Kamis, 20 September 2012


Instructional Design
A.          Definition of  instructional design
Instructional Design (also called Instructional Systems Design (ISD)) is the practice of creating "instructional experiences which make the acquisition of knowledge and skill more efficient, effective, and appealing." The process consists broadly of determining the current state and needs of the learner, defining the end goal of instruction, and creating some "intervention" to assist in the transition. Ideally the process is informed by pedagogically (process of teaching) and andragogically (adult learning) tested theories of learning and may take place in student-only, teacher-led or community-based settings. The outcome of this instruction may be directly observable and scientifically measured or completely hidden and assumed. Instructional design is a way to construct media communications technology and content to help to facilitate effective knowledge transfer between teachers and learners.
In addition, instructional design can also be defined as the process is enhanced through the analysis of learning needs and systematic development of learning materials. This process contains the determination of the initial state of learner understanding, formulating learning goals, and designing a "treatment"-based media to help the transition, and are also frequently used as tool teknlogi and multimedia to enhance instruction. Ideally, this process is based on information from a proven learning theories in science or the arts in learning and can occur only on the students, guided by the teacher, or in a community-based setting. The results of this study can be observed directly and can be scientifically measured or completely hidden and only be assumptions.
There are many instructional design models but many are based on the ADDIE model with the five phases:
1) analysis,
2) design,
3) development,
4) implementation,
5) evaluation.
 As a field, instructional design is historically and traditionally rooted in cognitive and behavioral psychology, though recently Constructivism (learning theory) has influenced thinking in the field.
The three objectives of the Instructional Design process is:
ü  To identify the results of instruction
ü  As a guide the development of instructional content (scope and sequence)
ü To determine how the instructional effectiveness will be evaluated

There are 3 types of strategy in theory Instruction Design:
1. Organizational strategy is the translation of the micro-and macro-level and agree with the submission of the sequence.

ü 2. Strategy Delivery focused with decisions affecting the delivery of information to the learner and instructional media selection.

ü 3. Management strategies include decisions that will help the learner to interact with activities designed for the learning process.

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